asymmetric radii

16 / 16 / 6 / 16 — bevel is clamped to the largest corner, the 6px tail gets a faint local kink, no crease along the edges.

50%

circle · mirrored

40px / 16px

elliptical radii are approximated by the horizontal value

radius rule

320×40, radius 24 24 0 0

twin A

attached first, no ramp

twin B

same geometry, attached later with materialize

bucket A

300 × 120

bucket B

304 × 120 — same map

growing bubble

streaming text…

large element

the map is downsampled to ≈ 320k pixels and stretched back by feImage

edge: 0

no CSS rim

shipped default

slope 2.7 — folds, one pass

thick lens

thickness 300 — the channel separation is capped, not scaled with the displacement
running…